SOUNDRAW
Free tier100% Copyright-Safe AI Music Generator — Royalty Free Beats for Creators & Artists
Paid·All audiences·Powered by SOUNDRAW (proprietary)·API available
Key strengths
AI trained exclusively on in-house produced music — zero legal gray areasBar-level editing with in-browser Mixer (mute, solo, intensity, length)Genre-blending across 30+ genres to generate unique hybrid tracksSTEM export (WAV) compatible with Ableton, Logic, FL Studio, and any DAW100% royalty ownership for creators — no copyright claims on YouTube, Spotify, or TikTok
Paid only · from $11.04 USD/mo
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Recent changes
- Pricing model: freemium → paid only
- Plans updated: Creator plan at $16.99/mo ($11.04/mo annual) with unlimited MP3 downloads; Artist Starter at $29.99/mo ($19.49/mo annual) with 10 downloads/mo; Artist Pro at $35.99/mo ($23.39/mo annual) with 20 downloads/mo (MP3/WAV/stems); Artist Unlimited at $50/mo ($32.50/mo annual) with unlimited downloads (MP3/WAV/stems); Enterprise pricing on request.
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SOUNDRAW – Technical Use Cases
- API-driven content platforms: Use the SOUNDRAW API to programmatically generate and serve royalty-free background music within video editors, podcast tools, or content management systems.
- Game audio pipelines: Generate genre-blended tracks across 30+ genres and export stems for dynamic, layered in-game audio — with a perpetual commercial license covering distribution.
- DAW-integrated production: Import SOUNDRAW-generated stems directly into Ableton, Logic Pro, or FL Studio for further arrangement, mixing, or sound design.
- App and SaaS embedding: Embed AI music generation as a feature within third-party applications via the API, enabling end-users to create licensed music without leaving your product.
- Automated video scoring: Integrate with Captions or similar tools to automate music selection and synchronization for video content at scale.
- Enterprise music licensing pipelines: Use Enterprise-tier access for custom-volume, commercially licensed music generation across large content operations — no per-track licensing overhead.
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